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Dota 2

Aim of the game

A team wins a Dota 2 match by destroying the main building of the enemy, known as the Ancient. Both sides have an Ancient in their main base. Players have to collect enough experience and gold in battle to be able to destroy the Ancient. This experience and gold enables heroes to improve their skills, which are decisive for the outcome of the game. There are over 100 useful items available for heroes to purchase during the game once they have acquired enough money.

Gameplay

Dota 2 is a free-to-play Multiplayer Online Battle Arena (MOBA) game in which two teams, each made up of five heroes, do battle against each other. A team wins a game by destroying the enemy Ancient. Each team is assisted by computer-controlled units, known as "creeps". These spawn regularly and attack enemy units. The Ancient is protected by additional barracks and towers, making it harder for a team to reach the enemy base.

Players can choose from over 100 heroes, each of which has different skills, for a Dota 2 game. Heroes take on different roles and positions on the map depending on their strengths. Heroes improve their skills during the game and increase the amount of gold at their disposal. Heroes also receive experience for destroying enemy buildings and killing enemy heroes and creeps. Once a player has gained enough experience, they level up and can choose to learn a new skill or improve an existing one. Heroes can usually learn their "ultimate" ability at level 6.

Players use the gold they earn to buy items, of which there are over 100. These items have different uses during the game. Each hero can hold up to nine items. Six can be active at any time, while the other three are kept in their backpack. Items are either temporary or permanent objects:

  • Temporary objects are "consumables", meaning that they are used up by players. Consumables include:
    • Wards: Heroes place wards to make certain areas of the map visible and to detect invisible units.
    • Courier: The courier, or messenger, brings newly purchased items directly to heroes, meaning that they don’t have to return to base to obtain them.
  • Heroes retain their permanent items, which improve their skills or give them special abilities. Examples of such benefits include:
    • Chances of critically striking (dealing bonus damage) increased
    • Heroes can teleport short distances instantly
    • Health regeneration massively increased
    • Short-term immunity to magic

The two sides of the battlefield are a mirror image of each other. The Ancients are connected by the top, middle, and bottom lanes. The jungle and a river can be found between the lanes, all of which are defended by three towers and two barracks. The two strongest towers defend the main building in the base. In addition to the Ancient, both teams have a fountain in their base. Activating the fountain’s aura heals all allied heroes who are within range of the aura’s radius. Runes provide further assistance to players. They appear at set locations on the map and increase a hero’s movement speed, damage, or health. They can also make a hero temporarily invisible or provide them with a small sum of gold. Both teams have two barracks in each lane. The barracks provide creeps with shelter and are invulnerable until the towers protecting them are destroyed.

The heroes’ tasks vary depending on their starting position on the battlefield. Roles include carry, support, jungler, and solo laner:

  • Carry and Support: These players occupy the bottom lane. The support’s role is to protect the carry as best they can so that the carry can upgrade their skills as effectively as possible. A strong carry is often the difference between winning and losing a game. Carries’ abilities are often quite weak at the start of the game, but improve the most rapidly of any role as the match continues.
  • Jungler: Junglers play in the jungle and kill neutral creeps to gain as much experience and gold as possible.
  • Solo laner: These players are alone in lane. The mid laner is an example of a solo laner. Their task is to attack and weaken the enemy carry as quickly as possible. They can earn a lot of money for killing the enemy carry.
Dota 2
Heroes: 110+
Teams: 5v5
Genre: MOBA
Game time: 20 – 60 minutes
Skills:

Each hero has different skills, which can be improved during the game when the hero kills enemy heroes or creeps.

Gold:

Players receive gold when they destroy enemy buildings and kill enemy heroes or creeps. There are over 100 different items and gold is used to purchase these.

Main objectives:
  • Ancient: Main building, 1 per team
  • Barracks: 6 per team
  • Towers: 11 towers per team. The two strongest towers defend the Ancient.

eSports

How it’s played

The "pick & ban phase" is typically the starting point for a Dota 2 match. A total of eight heroes are banned at this time, meaning that they can no longer be selected. Players then choose their heroes on an alternating basis.

At the beginning of the game, heroes head to their lanes and try to collect experience and gold by slaying enemy creeps. Some creeps have less health and it can be better if their own team kills these, as this stops the enemy from collecting experience and gold easily. Roshan is the most powerful creep on the map and is highly dangerous. Roshan grows stronger over time and is very difficult to kill, meaning that teams often have to group together to kill him. When a team kills Roshan, they receive a lot of experience and gold, as well as the Aegis of the Immortal. One hero can pick the Aegis up. If the hero dies within six minutes of picking up the Aegis, they will be revived.

Dota 2

Once the first towers have been destroyed, the pace of the game picks up. Heroes leave their lanes with increasing regularity and group together to kill enemies in surprise attacks. The main objective at this stage is to destroy as many towers and barracks as possible. This will help the team as they attack the enemy base and Ancient.

By the late game, the heroes’ skills have become very strong and they have purchased powerful items. Players now fight almost exclusively as a team. The death of one hero at this stage of the game can be decisive as the respawn time increases as the game goes on. However, if a player has enough money, they can instantly revive their hero. One team is deemed to be the winner as soon as they have completely destroyed the enemy Ancient.

In Dota 2 eSports tournaments, group-stage matches are usually best-of-three encounters. Knockout-phase games are often played as best-of-five (first to three) duels.

Types of bets

Tip

Here, you are betting on the winner of the match. Some duels are best-of-two, meaning that a draw is also possible.

Place bet 1-3

This place bet gives you the chance to bet on whether a team will finish in the top three places of a tournament.

Handicap

This gives one team a head start, which is added on to the actual final result. Let’s say, for example, that Team Liquid are given a head start of one map (handicap 0:1) in their match against OG. If OG were to win the game, the result would be 1:1.

Spread

Like a handicap bet, one team receives a head start. However, the difference is that spread bets are offered using half values (e.g. -1.5/+1.5), meaning that they are offered as two-way bets.

Who will win the (x) map?

A best-of-five series is usually used to determine the winner during the knockout phase of a tournament. This bet gives you the chance to predict the winner of a certain map.

Result bet

You can use the result bet market to bet on the exact result. The number of maps played varies depending on the tournament and how it progresses. Up to five maps are played.

Number of maps played (Under/Over)

Here, you are not betting on the outcome of the match, but on how many maps will be played. This market is not available for best-of-one or best-of-two encounters.

Which team will get the first kill?

This market allows you to bet on which of the two teams will kill an opponent first on a certain map. Only kills made by a player (rather than a creep/NPC) count for this bet.

Which team will destroy the first tower?

Here, you are betting on which team will be the first to destroy one of the 11 towers in the game or on a certain map.

Which team will slay Roshan first?

Here, you are betting on which of the two teams will kill the powerful creep Roshan first in a game or on a certain map.

Betting tips for pros

Who’s in the lead?

There are some clues to help you determine who’s in the lead at any given point during the game. One such example is the number of creeps killed by each player during the "laning phase" – the higher the better! As the game progresses, the total gold collected and number of towers destroyed by each team helps to show which side is on top. A large gold advantage can, in turn, be decisive as it allows players to purchase more powerful and important items. However, it is also important to note how gold and experience is shared within a team.

Roshan

Killing the powerful creep Roshan provides one hero on the team with the "Aegis of the Immortal", which protects them from death for six minutes. If the hero dies within this time frame, they will be revived immediately and the item will be lost. Roshan respawns between 9 and 15 minutes after dying. After he has been killed for the third time, he drops the "Cheese", which can completely heal a hero. The heroes also receive a large amount of experience and gold.


If your enemy is equal, prepare for him. If greater, elude him. If weaker, crush him.

Dark Seer

Dead heroes

In Dota 2, it is usually only possible to conquer the enemy base as a team. In the course of the game, there are regular team fights. Often, the result of these team fights is that one or several heroes are slain. As the game progresses, their respawn time increases, as does the amount of gold the hero loses. Heroes lose more or less gold depending on their usual income and the progress of the game. If a hero has enough gold, they can use it to instantly revive themselves. As this immediately puts the hero back into the action, it can be decisive for the outcome of the game.

Super creeps and mega creeps

If a team destroys two or more barracks in a lane while on their way to the enemy Ancient, super creeps will spawn in that lane. These are powerful enough to destroy enemy towers on their own if the towers are left unguarded. Mega creeps, which are even more powerful, will spawn if all six enemy barracks are destroyed. A team has a greater chance of winning if assisted by super and mega creeps.

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